Davis, M. (2018, June 18). World Health Organization’s New ‘Gaming Disorder’ Raises Questions About Role of Educational Games. Retrieved July 23, 2018

For the first time, the World Health Organization has officially designated “gaming disorder” among its list of mental health addictive behaviors. The move touches off a dispute among some researchers and clinicians over whether there is science to back the decision, and how it might impact children, families, and educators. Schools are increasingly embracing the use of gamification and digital gaming in the classroom to engage students. At the same time, there is growing debate among educators about students’ obsession with digital games such Fortnite.

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